Friday, November 12, 2010

Conclusion

a video fly-through has been completed for my level, it has been uploaded here
http://www.vimeo.com/16724262

i believe that my final level shows my concept clearly, however i could have added more assets to my level and more adjustments to the terrain. for example i would have expanded the city, and had some buildings the player could walk inside.

Tuesday, November 9, 2010

Interface Design

This is a screenshot of the in game HUD, it shows the players health and the ammo counter is displayed to represent the character checking his/her ammo.









The main menu i made for my level. this design used an image of a desert wasteland to set the mood for the level. showing that it will be a barren environment with little to no life.

Monday, November 8, 2010

Level Layout Completed

this is the completed level layout, with all models placed and textured.