Tuesday, September 28, 2010

Game Level Objectives

1. Investigate the ruined town nearby
2. kill the mutant raiders
3. return to your camp
4. enter the city (avoid military engagement)
5. find the doctor
6. escape the city


Player Interactions
Throughout the level the player will interact with several aspects of the environment, these include several doors, the opening of a sewer grate, and talking to several survivors. the player will not be able to progress through the level without interacting with these aspects, the doors allow the player to explore the various buildings in the city, the player will not be able to enter the city without opening the sewer grate and traveling through the pipe.


Gameplay Mechanics
in this game there will be several gameplay mechanics, the player's primary use of the combat system will be through guns, however due to the vast wasteland the player will have to search to find more ammo. the player can also choose to use melee weapons, this however puts the player closer to the enemies making the game harder but eliminating the need to find ammo.

another gameplay mechanic i believe should be in the game is a crafting system, this allows the player to create various items to assist in his/her survival. these "crafted items" would be anything from ammo, med-kits, campfires, to weapon attachments such as scopes or silencers.

a cover system would be another mechanic i would like to add, this would allow the player to manipulate his/her environment to provide valuable cover to increase survival from enemies fire. to accomplish this the player would use the interact key to flip tables, knock over barrels, crouch behind boxes, etc.

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