Wednesday, October 20, 2010

Interface/Controls




This is the basic control scheme for my game. this image shows what keys are used in the game and allows players an understanding of how to play. it is the standard controls used for modern FPS games. and it works well




The game will feature no on screen HUD, apart from a health bar in the bottom left of the screen. this will cause the player to have to manually check how many bullets are left in the gun. the game will however feature an inventory screen allowing the player to check their supplies, guns, magazines left etc. when a player goes to check his/her ammo a bar will appear on the screen showing how many bullets are left in the gun, and the number of clips left. some games that do this successfully and influenced me to do it are, "Metro 2033, Condemned Criminal Origins.




a screenshot of the HUD in condemned (showing the player checking remaining ammo)


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